Posted June 2nd, 2005 by Xerin
Tailoring is a primary profession designed to create various pieces of equipment out of cloth tailored mostly towards Priests, Mages, and Warlocks. Cloth is a resource that is obtained from the world from various enemies (mostly enemies that are the “Humanoid” type). The cloth can then be turned into various forms of cloth based equipment (like robes, pants, shoes, etc.) and other cloth based items like bags.
Tailoring supplies many items to players of all levels. At lower levels Tailoring can create bags and equipment for lower leveled players. This equipment, while usually nowhere near as good as equipment from instances, is generally better than random things found in the wild. At higher levels Tailoring can be used to create powerful armor sets along with Spellthread. It’s also a very profitable profession from the sale of Spellthread, bags, and rare cloth. Overall it’s a wonderful profession that remains solid from start to finish.
To obtain a list of all of the recipes in the game head over to our TenTonHammer Tailoring Recipe Database. This database is constantly updated with information directly from the game. While you're there, be sure to look into installing the TenTonHammer Database Addon to help us continue to make the best gold free WoW database on the Internet.
We also have the 1-300 Reference Guide and the 300-375 Reference Guide.
Looking to just find out the best items to use to get from 1 through 375 or anywhere in between? Look no further than the TenTonHammer 1-375 Tailoring Guide. This guide goes into detail about which items are best made at which level. Save yourself a ton of time and money by following our powerleveling guide for Tailoring!
To begin you must seek a <Tailoring Trainer> out in order to pick up the tailoring profession. From there, simply interact with the trainer who will teach you the rough and gritty art of Tailoring! When you begin you will be an Apprentice Miner and have to pay only a few copper to pick up the profession.
There are several ranks to tailoring and as your skill progress you’ll find yourself at a point where you can’t continue without further training. At this point return to any Tailoring trainer and pay to increase your rank in Tailoring, except for the Master level. You must seek out a Master trainer in Outland to obtain that rank.
| Rank | Alliance | Horde |
| Apprentice | Eldrin, Elwynn Forest |
Bowen Brisboise, Trisfal Glades |
| Journeyman | Grarnik Goodstitch, Stranglethorn |
Grarnik Goodstitch, Stranglethorn |
| Expert | Georgio Bolero, Stormwind |
Josef Gregorian, Undercity |
| Artisan | Timothy Worthington, Dustwallow Marsh |
Daryl Stack, Hillsbrad Foothills |
| Master | Hama, Honor Hold (Hellfire Peninsula) | Dalinna, Thrallmar (Hellfire Peninsula) |
As you progress through Tailoring you'll find that you'll reach a certain skill level and can no longer advance. Sometimes even after you seek out the next trainer you won't be able to continue due to the level of your character. Follow the chart below to determine when you'll need to seek out the next trainer. If you're at the minimum skill and character level then you can advance your rank. Once you reach the maximum skill level you'll no longer be able to gain skill points even after creating green, yellow, or orange items.
| Rank | Skill level (min - max) | Min. Character Level |
| Apprentice | 1 - 75 | Level 5 |
| Journeyman | 50 - 150 | level 20 |
| Expert | 125 - 225 | Level 20 |
| Artisan | 200 - 300 | Level 35 |
| Master | 300-375 | Level 50 |
Tailoring works with all gathering professions. Enchanting, Mining, Skinning, and Herbalism are all perfect companions to Tailoring. Blacksmithing, Engineering, Leatherworking, and Jewelcrafting are often less desired due to their need of resources. However, many players who have a substantial flow of gold can often ignore their gathering professions and just purchase the necessary materials off of the AH. It’s all about your level, the time you have available, and how much money you can spend on a profession.
Rule of thumb though is if it gathers (or enchants) it’s a safe bet to tag along with Tailoring. If it’s something that requires a gathering profession then you’ll need to make sure you can afford to the materials off of the Auction House before you commit to it.
Open your spellbook to find a skill called "Tailoring". Once you click on it it'll bring up the crafting interface for Tailoring. The skill in your spellbook can be draged to your action bar to have easy access to it rather than opening your spellbook anytime you need to craft. The Tailoring crafting interface is the same as most of the other professions. You'll be a presented with a list of items you can create at the top along with a detailed description of the currently highlighed item (what materials are needed and what item is created from that recipe) and the "create" buttons at the bottom. Find the item you wish to make to see what materials are needed. Once you have a material a number will appear in the list telling you how many you can make. Like [2] Runecloth Bags would tell you that you have enough materials to make 2 Runecloth Bags. Select the item from the list and then press the "create" button. You can make up to 20 items at once by inserting a number next to the "create all" button and then pressing it.
The colors on the item list determine your skill level in regards to that item. For instance an item that is orange would mean that it's very close to your current skill and will give you a skill point on creation. Yellow means it's close to your current skill and will most than likely give you a skill point. Green means that it's far away from your current skill level and might not give you a skill point on creation but the chance is there. Gray means the skill is far from your current skill level and will not give you any skill points no matter how many times you create that item. A red item would be something above your current skill level, although you can not learn any patterns that are above your skill level.
Tailoring doesn't need any needles or sewing kits. It does however need cloth (Linen, Wool, Silk, Mageweave, Runecloth, Felcloth, Mooncloth, and Neatherweave), a "pattern" which is the name of the recipes for Tailoring, and usually some kind of thread which can be purchased at a Tailoring Supply Store. Some items may need gems or other items that can be found on the Auction House or by exploring the world. The cloth is obtained generally from Humanoid type enemies, chests, and from other players through the Auction House. Patterns can be obtained from your trainer, various shops, the Auction House, or by exploring the world.
Once you’ve arrived at level sixty and have a skill higher than 350 you’ll be able to take on a specialization that gives you an additional bonus. Each specialization allows you access to a specific bind on pickup pattern along with some extra bonuses that really help out.
You can unlearn your specialization for 150 gold along with 20 gold to learn a new specialization. So be sure you pick properly! You’ll still remember the recipes you’ve learned but will be unable to utilize them.
Mooncloth: Allows you learn the Primal Mooncloth Set along with creating an additional primal mooncloth at a moonwell.
Shadowweav : Allows you to learn the Shadow’s Embrace Set along with the ability to create an extra shadowcloth at the Altar of Shadows.
Spellfire: Allows you to learn the Wrath of Spellfire set along with the ability to create an extra spellcloth in Netherstorm
Tailoring is targeted directly at three classes: Priest, Mage, and Warlock. These three classes are the only three classes that utilize the cloth created by Tailoring. This means that any items you create will generally only be seen by those three. Often enough too it’s only going to sale if it’s a lower level item needed by someone who is leveling up since most higher level players can often get better gear from raiding or PvP.
So what does that leave you with? Bags! Everyone needs bags. Runecloth, Netherweave, Imbued Netherweave, and Primal Mooncloth bags sell like hotcakes to anyone and everyone. Runecloth bags sale to those newer to the game while many players feast upon Primal Mooncloth (20 slot) bags to fill their character and their bank with. These will be like liquid gold turning much of the cloth you get into a much more profitable item.
Bags aside, Mooncloth is another money getter. You can generally make 2 gold per creation of Mooncloth (depending on your server) and then you can make Primal Mooncloth, Spellcloth, and Shadowcloth. These are on high cooldowns but you can almost always (again depending on your server) buy the materials to create them, create them, then resale them on the Auction House for a good profit.
As for selling crafted gear – research! Bags and Moon/Shadow/Spellcloth are going to sale as they are always in demand however gear isn’t. Be careful before you invest in creating something that may not sale for what you want.
Join us on our forums to discuss Tailoring and the other profession! Need more help? Why not ask the community! If you'd like to contact us about this guide feel free to email us at Xerin@TenTonHammer.com