A look at the past, present and future of the death penalty as an MMO gameplay mechanic
We’ve
all experienced it at one point or another; that
sinking feeling you get the first time you realize that
you’re staring down on the ragdoll body formerly known as
your character....
Defining Success on your Own Terms – Jumpgate Evolution Style
Pinpointing the specific elements that help shape an MMO success is an
inexact science at best. When all is said and done, looking back at the
current state of the industry 50 years from now...
Star Trek Online and Jumpgate Evolution attempt to boldly go where few have gone before in 2009.
In a
market saturated with fantasy-based MMOGs, 2009 could be a big
year for sci-fi fans. Reuben “Sardu” Waters takes a
brief look at two games set to make a splash in the...
At the Austin Game Developers Conference, Cody "Micajah" Bye had the opportunity to sit down with Jumpgate Evolution Producer Hermann Peterscheck and explore a new area in the game. Filled with new things to look at, this visual feast is described through Cody's words and Hermann's comments. They also go into the future of Jumpgate Evolution and where the game currently stands in development. Read away!