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    #1,213 - Why is MMO and FPS such a tough match?
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    Posted on Fri, November 20, 2009 by Ethec
    #1,213 - Why is MMO and FPS such a tough match?

    The idea of a Call of Duty MMO was met with a lot of hostility from the Ten Ton Hammer boards, which doesn't bode well for what will prove to be a major theme in 2010 - the persistent world...

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    # 1,212 - Should level capped players directly control the new player market?
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    Posted on Thu, November 19, 2009 by Sardu
    # 1,212 - Should level capped players directly control the new player market?

    One of the frequently overlooked though integral aspects of character advancement in MMOGs ties directly into whatever shape the in-game economy ultimately takes. Players obsess over seeing the...

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    #1,211 - Are gamers really clueless when it comes to knowing what's best for them?
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    Posted on Wed, November 18, 2009 by Shayalyn
    #1,211 - Are gamers really clueless when it comes to knowing what's best for them?
    Most of us have been playing MMOGs for several years now, and when it comes to our games we know exactly what we want. Or do we? Developers have been delivering plenty of what gamers seem to be...
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    #1,210 - The Search for the Holy Grail
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    Posted on Tue, November 17, 2009 by B. de la Durantaye
    #1,210 - The Search for the Holy Grail

    The search for the ultimate MMOG has become almost crusade-like for thousands of gamers. A lot of these gamers come from earlier times, with fond memories of experiences that have happened a...

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    Posted on Mon, November 16, 2009 by Ethec

    A few subscription MMOs have made a succeessful switch to the microtransaction / "freemium" pricing model. Is this the right way to turn fan-favorite games into legacy builders and even long-term...

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    #1,208 - A look at MW2 and the state of co-op gameplay in RPGs and FPSs.
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    Posted on Fri, November 13, 2009 by Ethec
    #1,208 - A look at MW2 and the state of co-op gameplay in RPGs and FPSs.
    Today's Loading... looks at Modern Warfare 2 and asks these questions: have first-person shooters become the nexus of cooperative gameplay, and why does every recently released RPG (MMO or...
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    # 1,207 - A look at adding beta offers to multi-month subscription plans
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    Posted on Thu, November 12, 2009 by Sardu
    # 1,207 - A look at adding beta offers to multi-month subscription plans

    With Funcom’s recently announced incentive to revitalize interest in Age of Conan, the developer joins the swelling ranks of studios attempting to sweeten the deal on multiple month...

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    #1,206 - How far must game developers go to accommodate the disabled?
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    Posted on Wed, November 11, 2009 by Shayalyn
    #1,206 - How far must game developers go to accommodate the disabled?
    The disabled gaming community has made many strides in pushing for accessibility in MMOGs and other video games, but a recent lawsuit by a visually impaired gamer against Sony Online...
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    #1,205 - How to make a proper PvP MMOG
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    Posted on Tue, November 10, 2009 by B. de la Durantaye
    #1,205 - How to make a proper PvP MMOG

    PvP has become such a large part of our games, and yet, disappointment with the results is abundant. Almost every game launch in the past few years has had at least some focus on PvP, and it is...

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    #1,204 - Premium download content is here to stay, but what's the hidden cost?
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    Posted on Mon, November 9, 2009 by Ethec
    #1,204 - Premium download content is here to stay, but what's the hidden cost?

    Thanks to RockBand and Fallout 3, DLCs are more popular than ever, and premium download-only content may soon be coming to an MMO near you. Turbine went DLC in a big way with Dungeons and Dragons...

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    # 1,203 - Have holiday events taken the thunder out of anniversary celebrations?
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    Posted on Fri, November 6, 2009 by Sardu
    # 1,203 - Have holiday events taken the thunder out of anniversary celebrations?

    Once upon a time in the magical land of MMOGs, in-game anniversary celebrations set the bar for what would become one of the staples of the industry in the years to follow. Much of the more recent...

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    #1,202 - A spattering of thoughts on how great story can carry choppy gameplay.
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    Posted on Thu, November 5, 2009 by Ethec
    #1,202 - A spattering of thoughts on how great story can carry choppy gameplay.

    DragonAge: Origins is perhaps the most anticipated Fantasy RPG of the year, and with good reason. It's a BioWare game (need we say more?) and its production values are top notch, but how does its...

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    #1,201 - There are no bad words, but plenty of bad intentions.
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    Posted on Wed, November 4, 2009 by Shayalyn
    #1,201 - There are no bad words, but plenty of bad intentions.
    We all have different tolerance thresholds when it comes to language--what some find offensive, others shrug off. Words aren't innately bad; it's the intention behind them that matters. But are...
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    How to decide on which platform to buy your games
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    Posted on Tue, November 3, 2009 by B. de la Durantaye
    How to decide on which platform to buy your games

    Today is Dragon Age: Origins Day! Even though not an official holiday, it should be. BioWare's biggest RPG hits the shelves today, and Ten Ton Hammer Executive Editor, Benjamin J. de la Durantaye,...

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    #1,199 - November used to be the month of expacs... what changed?
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    Posted on Mon, November 2, 2009 by Ethec
    #1,199 - November used to be the month of expacs... what changed?

    November used to be the month of MMO expansions, now it seems like every developer is angling for their own spot on a crowded release date calendar. What's behind a mostly expac-less month this...

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    #1,197 - MMOG mechanics that should go the way of the dinosaur
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    Posted on Thu, October 29, 2009 by Sardu
    #1,197 - MMOG mechanics that should go the way of the dinosaur

    We all have them – the MMOG mechanics that drive us bonkers each time we see them crop up again in a newly released title. The things that leave us scratching our head and wondering if the...

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    #1,196 - Can grinding be fun? It all depends on the game.
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    Posted on Wed, October 28, 2009 by Shayalyn
    #1,196 - Can grinding be fun? It all depends on the game.
    Peruse any MMOG forum and you'll hear the same criticism over and over: "[Insert Game Title] is nothing but a grind." But are those words critical or merely factual? Perhaps MMOGs are a grind...
  • #1,195 - Voice chat vs. text chat - fight!
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    Posted on Tue, October 27, 2009 by Ethec
    #1,195 - Voice chat vs. text chat - fight!

    Voice chat has improved at a lightning pace over the past few years, yet the non-raiding, non-coop PvP MMO crowd still emphatically prefers the plain comforts of decades-old text chat. Raids and...

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    #1,194 - What can save the subscription model? Should it be saved?
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    Posted on Mon, October 26, 2009 by Ethec
    #1,194 - What can save the subscription model? Should it be saved?

    Ten to twelve years ago, players got nothing more than the ability to play an MMO and an occasional minor patch for the price of the monthly subscription. The rise of subscription-free gaming led...

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    #1,193 - Ten holiday events that offer MMO players plenty of tricks and treats.
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    Posted on Fri, October 23, 2009 by Ethec
    #1,193 - Ten holiday events that offer MMO players plenty of tricks and treats.

    Ah, fall. The air is crisp, the leaves are changing, and the evil undead are rising up to eat our brains. Halloween is always a popular season for MMO holiday events, and there's no shortage of...

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