Data returns along with some of Star Trek's bad guys.
Cryptic recently posted a new lore segment for Star Trek Online. The latest entry titled, "Path to 2409 - 2390", chronicles an interview between Jake Sisko and Captain Data. If you thought Data...
A look at the GDC ’09 Star Trek Online interview with Craig Zinkievich
There’s
certainly been a wealth of recent
information detailing the ins
and outs of race creation in Star Trek Online,
which has the potential to shatter the confines of more...
EVE Online brings out a shinier welcome mat next week, but can it dodge the Star Trek IP bullet?
EVE
Online
has weathered the storm surrounding just about every major MMO launch
over the past five years and come out the other side in much better
shape than many of its contemporaries....
Seek out strange new tribble troubles in Star Trek Online
Last
week, Ten Ton Hammer had a very special guest for the most recent
episode of the Loading… Live Vooncast, the Executive
Producer for Star Trek Online,
Mr. Craig Zinkievich. Our resident...
Star Trek Online and Jumpgate Evolution attempt to boldly go where few have gone before in 2009.
In a
market saturated with fantasy-based MMOGs, 2009 could be a big
year for sci-fi fans. Reuben “Sardu” Waters takes a
brief look at two games set to make a splash in the...
I hope the alien interaction will be more Kirk-style than Picard. Giggity.
The fifth DevLog for Star Trek Online has been published, and the first screenshot of the game can be found at the end of the article. The log focuses on the interaction system, which looks like a pretty exciting feature of the game.
Best omitted question: What's really the trouble with tribbles?
There's a new developer log for Star Trek online out today. Read all about what the crew thinks about Star Trek in this feature.
Welcome back to the STO DevLog, our regular look into the development of Star Trek Online, the only game that dares to reveal what happens when good tribbles go bad!