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Loading... Skill vs. Level

Posted July 2nd, 2009 by Ethec

#1,113 - Which approach offers better opportunities for long-term fun?
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Skill-based versus level-based - which character development system offers more opportunity for long-term fun? A level-based game guarantees you some progress for your time, while skill-based games typically allow you a better chance at coming out on top in any given encounter. I'd argue that levels cater to solo players and skills to social gamers, but how do you see it?

A look at where we're at on the skill vs. level spectrum and where we're going in the coming months in today's Loading... Skill vs. Level!

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