Posted February 1st, 2009 by Ralsu
Ever analyzing the ways companies deliver their free-to-play games while still trying to make a little money, Ten Ton Hammer's Danny "Ralsu" Gourley examines the question of whether “open games” (F2P titles that make their money via item malls) or “closed games” (free-to-play games that restrict some elements of gameplay) have more success. Is there a clear winner, or is the whole thing a trick question?
In poorly-designed open game formats, gamers who spend money can complete content that freeloaders have access to but no realistic chance to finish or failure to spend money creates a rift between freeloaders and those who buy things from the item mall.
Read "Trick Question" to see what else Ralsu has to say.