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Earthrise: An Exclusive Q&A on the New Player Experience

Posted June 5th, 2008 by Shayalyn

Because First Impressions are Lasting Impressions!

The beginning experience in a massively multiplayer online game is often what makes or breaks an experience for a player. To release a game without a thoroughly immersive initial play experience is akin to dooming your product to the depths of the bargain bin, and so developers all over the world are striving to insure that their games have stellar new player experiences. Since the initial play session in a MMOG is so crucial for players, Cody "Micajah" Bye sat down with Atanas Atanasov, the CEO of Masthead Studios, to discuss what players should expect to find in Earthrise, the upcoming MMOG being developed by the previously mentioned studio. The answers that Ten Ton Hammer received were fantastic and are definitely worth a look.

Ten Ton Hammer: To start, character creation in massively multiplayer online games is an essential piece of a player's initial experience. What sort of options are you presenting to players in Earthrise, and what can they expect when they begin the game?

Atanas Atanasov: Player creation in Earthrise will offer a lot of options to all those players who want to make their character unique looking. They will be able to select gender, skin color, hair, height and body shape, pretty much everything that a player expects from a good MMORPG nowadays.

When players start the game, they will not be overwhelmed by decisions what class or player statistics to choose simply because Earthrise is a skill-based game and everyone will be equal at the beginning. Skills will be raised by doing certain actions in the game and the more players advance in the game the more they will differentiate from each other.

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Earthrise Details

    Windows
  • Developer: Masthead Studios
  • Genre: Science Fiction
  • Status: In Development
  • Official Website
  • Official Forums
  • Monthly Fee: P2P
  • Release Date: TBA 2009
  • ESRB Rating: Not Rated

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