Posted January 16th, 2006 by Messiah
| Name | # of Ranks | Points Required in Talent Tree | Required Level | Description |
| Sheild Specialization | 5 | 0 | 10 | Increase your chance to block with sheilds by 1%, and gain a 20% chance to gain 1 rage if blocked%. |
| Anticipation | 5 | 0 | 10 | Increase your deffense skill by 2 points. |
| Improved Bloodrage | 2 | Requires 5 points in Protection Mastery | 15 | Reduces the health cost of your Bloodrage ability by 25%. |
| Toughness | 5 | Requires 5 points in Protection Mastery | 15 | Increaces your armour value from items by 2%. |
| Iron Will | 5 | Requires 5 points in Protection Mastery | 15 | Increases your chance to resist Charms and stun by 3%. |
| Last Stand | 1 | Requires 10 points in Protection Mastery, 2 in Improved Bloodrage | 20 | Grants you 30% of your total maximum health points for 20 seconds. These points are reduced from your health to a minimum of 1 health point after the 20 second timer. |
| Improved Sheild Block | 2 | Requires 10 points in Protection Mastery, 5 in Sheild Specialization | 20 | Allows your Sheild Block ability to block an additional attack and increases the duration by 0.5 seconds. |
| Improved Revenge | 3 | Requires 10 points in Protection Mastery | 20 | Gives your Revenge ability a 20% chance to stun your target for 3 seconds. |
| Defiance | 5 | Requires 10 points in Protection Mastery | 20 | Increases the threat generated by your attacks in deffensive stance by 3%. |
| Improved Sunder Armour | 3 | Requires 15 points in Protection Mastery | 25 | Reduces the cost of you Sunder Armour ability by 1 rage point. |
| Improved Disarm | 3 | Requires 15 points in Protection Mastery | 25 | Increases the duration of your Disarm ability by 1 second. |
| Improved Taunt | 2 | Requires 25 points in Protection Mastery | 15 | Reduces the cooldown of you Taunt ability by 1 second. |
| Improved Sheild Wall | 2 | Requires 20 points in Protection Mastery | 30 | Increases the effect of your Sheild Wall ability duration by 3 seconds. |
| Improved Sheild Bash | 2 | Requires 20 points in Protection Mastery | 30 | Gives your Sheild Bash ability a 50% chance to silence your target for 3 seconds. |
| Concussion Blow | 1 | Requires 20 points in Protection Mastery | 30 | Stuns opponent for 5 seconds. |
| One Handed Weapon Specialization | 5 | Requires 25 points in Protection Mastery | 35 | Increases the damage dealt by your 1 handed melee weapon by 2%.
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| Sheild Slam | 1 | Requires 30 points in Protection Mastery | 40 | An instant attck causing 288 to 382 damage and has a 50% chance to dispell 1 magic effect on a target, also causes a high amount of threat. |