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Arms Talent Table

Posted January 12th, 2006 by Messiah

7.3 - Arms Mastery

Name # of Ranks Points Required in Talent Tree Required Level Description
Improved Heroic Strike 3 0 10 Reduces the Rage cost of your Heroic Strike by one point.
Deflection 5 0 10 Increases your chance to Parry by 1%.
Improved Charge 2 0 15 Increases the amount of rage generated by your charge by 3.
Tactical Mastery 5 Requires 5 points in Arms Mastery 15 Retain up to 5 of your rage points when you change stances.
Improved Thunderclap 3 Requires 5 points in Arms Mastery 15 Reduces the cost of your Thunderclap ability by 1 rage point.
Improved Overpower 3 Requires 10 points in Arms Mastery 20 Increases your critical chance of the Overpower ability by 25%.
Anger Managment 1 Requires 10 points in Arms Mastery, 5 in Tactical Mastery 20 Reduces your rage decay when out of combat by 30%.
Improved Rend 3 0 10 Increases your bleed damage caused by Rend by 15%.
Deeps Wounds 3 Requires 10 points in Arms Mastery, 3 in Improved Rend 20 Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 seconds.
Two Handed Weapon Specialization 5 Requires 15 points in Arms Mastery 25 Increases the damage dealt by Two Handed Weapons by 1%.
Impale 2 Requires 15 points in Arms Mastery, 3 in Deep Wounds 25 Increases the damage of your critical strikes from abilities in Battle, Beserk, or Deffensive stance by 10%.
Sword Specialization 5 Requires 20 points in Arms Mastery 30 Increase your chance to gain an extra attack using a sword by 1%.
Axe Specialization 5 Requires 20 points in Arms Mastery 30 Increase your chance to get a critical strike with an axe by 1%.
Mace Specialization 5 Requires 20 points in Arms Mastery 30 Gives you a 1% chance to stun your opponent while using a mace.
Sweeping Strikes 1 Requires 20 points in Arms Mastery 30 Your next 5 melee swings will strike an additional opponent.
Polearm Specialization 5 Requires 25 points in Arms Mastery 35 Increases your chance to critical strike by 1% when using a polearm.

Improved Hamstring 3 Requires 25 points in Arms Mastery 35 Gives your Hamstring ability a 5% chance to immobalise the target for 5 seconds.
Mortal Strike 1 Requires 30 points in Arms Mastery 40 An instant attack that deals weapon damage plus 85 and wounds the target, reducing the effectivness of healing by 50% for 10 seconds.